Well, Cloudburst has officially gone gold. First up is the box art that I've been working on.
Looks rather smart, don't you think? And please notice the order of the represented OS'es on the spine and on the back cover. LINUX RULZ!!!!1!
Next thing I did, I uploaded a video of the actual gameplay. So now, I have a YouTube channel. I called it "PeterGProjects" in hopes that I could put different projects I was working on, not only self-distributed like Cloudburst, but maybe some comic stuff, and maybe some prototypes and other such nonsense. Something tells me I'll be adding more to the channel before too long. Here's the video of the gameplay for the first three levels....
The files have been zipped together and can now be bought from Lulu. This is just to make sure there's a trail before the ChicagoCon. "Can you prove your game was released?" "Yeah! Right here!"
I also calmed down a bit after the idea to refine the game hit me last Thursday. Here's the thing -- I was going to put extra clouds drifting by, which could be shot down and help recover the water level. However, as I thought about it, the vibe seemed too similar to Olive Wars, an old DOS game that I still play once in a while. So I would need to revise quite a bit to make it different.
So the game is done. All that's left now is to wait for the wheel to stop spinning....