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Here at Sine Timore Industries, we talk a LOT of smack about M$.

But, in the interest of journalistic fairness, we have to applaud them when they do something right.

And they did something pretty damn awesome.

There's a twit pic going around.  It seems M$ is banning campers from online multiplayer.

The violation ticket in the pic reads as follows:

"CAMPING -- Consider yourself formally 'on notice' for base camping, spawn camping, resource camping, or otherwise playing like a twit.  And before you say, 'It's not against the rules,' consider this:  Neither is me wiping snot on your controller."

One of the few things I liked about the rollout for the Xbox 1 was how M$ was going to start targeting griefers in their games.

I don't care if it's M$ -- thank you, and good luck.


( 4 comments — Leave a comment )
Feb. 24th, 2014 03:30 am (UTC)
Showing how disconnected I am when it comes to gaming, what is a camper?
Feb. 24th, 2014 10:59 am (UTC)
It's a legitimate strategy...no it's not...yes it is...no it's.....

Camping is a tactic in multiplayer gaming where someone stakes out a point of opposition interest and picks them off as they turn up (this is different from sniping, where you are trying to find a good cover position. It's also different from ambushing, in that campers are not inherently at risk of counterattack). So someone grabs a weapon with plenty of ammo and waits by a spawn point or supply drop or whatever and lets the enemy come to them.

Speaking as a gamer and a game designer, camping sucks. It destroys the flow of the game because, instead of running around the virtual world created and facing others with your skill, you are just sitting there and waiting. Good design teams know there are easy ways to keep camping in check and will do so. But a lot of designers are too lazy (I'm looking at YOU, Call Of Duty), and as a result, the games turn into "camp or be camped."

So, yeah. This was pretty damn awesome of M$.

Edited at 2014-02-24 11:02 am (UTC)
Feb. 24th, 2014 07:40 pm (UTC)
Now I know.
Feb. 24th, 2014 11:31 pm (UTC)
( 4 comments — Leave a comment )

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